Tag: Concepts
All the articles with the tag "Concepts".
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Context Is a Harness Artifact
LLMs are stateless. A conversation is a UX fiction. Long-horizon autonomy is a question of harness design, not model capability.
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Dreaming and the Effect Gate
Why an active-memory substrate needs two execution modes — awake and dream — and a hard gate on effectful pipelines in dream mode.
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Goal Generation Is Agency
Agency is the capacity to generate goals from ambient state — not the capacity to execute given goals.
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Memory as Lazy Queries Over the World
In a stateful LLM system, memory is not a mirror of the world — it is a graph of lazy queries that resolve into the world on demand.
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Thinking Is Substrate Self-Modification
Thinking is not something a model does. It is something a substrate does to itself, using models as workers.
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The Harness Is a Prompt Compiler
Every LLM system is implicitly a compiler. Given accumulated history and a goal, it produces a prompt. The quality of that compiler is the entire game.
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Prime: A Conversational Control Plane
The human talks to the business. The business talks to the code. Every conversation makes the autonomous organization smarter.